WiFi - client.connected()

Description

Whether or not the client is connected. Note that a client is considered connected if the connection has been closed but there is still unread data.

Syntax

client.connected()

Parameters

none

Returns

Returns true if the client is connected, false if not.

Example

#include <SPI.h>
#include <WiFi.h>

char ssid[] = "myNetwork";          //  your network SSID (name)
char pass[] = "myPassword";   // your network password

int status = WL_IDLE_STATUS;
IPAddress server(74,125,115,105);  // Google

// Initialize the client library
WiFiClient client;

void setup() {
  Serial.begin(9600);
  Serial.println("Attempting to connect to WPA network...");
  Serial.print("SSID: ");
  Serial.println(ssid);

  status = WiFi.begin(ssid, pass);
  if ( status != WL_CONNECTED) {
    Serial.println("Couldn't get a wifi connection");
    // don't do anything else:
    while(true);
  }
  else {
    Serial.println("Connected to wifi");
    Serial.println("\nStarting connection...");
    // if you get a connection, report back via serial:
    if (client.connect(server, 80)) {
      Serial.println("connected");
      // Make a HTTP request:
      client.println("GET /search?q=arduino HTTP/1.0");
      client.println();
    }
  }
}

void loop() {
   if (client.available()) {
    char c = client.read();
    Serial.print(c);
  }

  if (!client.connected()) {
    Serial.println();
    Serial.println("disconnecting.");
    client.stop();
    for(;;)
      ;
  }
}