Connect to the IP address and port specified in the constructor. The return value indicates success or failure. connect() also supports DNS lookups when using a domain name (ex:google.com).
client.connect(ip, port)
client.connect(URL, port)
ip: the IP address that the client will connect to (array of 4 bytes)
URL: the domain name the client will connect to (string, ex.:“arduino.cc”)
port: the port that the client will connect to (int)
Returns true if the connection succeeds, false if not.
#include <SPI.h>
#include <WiFi.h>
char ssid[] = "myNetwork"; // your network SSID (name)
char pass[] = "myPassword"; // your network password
int status = WL_IDLE_STATUS;
char servername[]="google.com"; // remote server we will connect to
WiFiClient client;
void setup() {
Serial.begin(9600);
Serial.println("Attempting to connect to WPA network...");
Serial.print("SSID: ");
Serial.println(ssid);
status = WiFi.begin(ssid, pass);
if ( status != WL_CONNECTED) {
Serial.println("Couldn't get a wifi connection");
// don't do anything else:
while(true);
}
else {
Serial.println("Connected to wifi");
Serial.println("\nStarting connection...");
// if you get a connection, report back via serial:
if (client.connect(servername, 80)) {
Serial.println("connected");
// Make a HTTP request:
client.println("GET /search?q=arduino HTTP/1.0");
client.println();
}
}
}
void loop() {
}