Sends a message that a previously pressed button (invoked through Mouse.press()
) is released. Mouse.release()
defaults to the left button.
Mouse.press()
Mouse.press(button)
button
: which mouse button was released (MOUSE_LEFT, MOUSE_RIGHT or MOUSE_MIDDLE, default is MOUSE_LEFT).None.
#include <Mouse.h>
void setup() {
// The switch that will initiate the Mouse press
pinMode(2, INPUT);
// The switch that will terminate the Mouse press
pinMode(3, INPUT);
// Initialize the Mouse library
Mouse.begin();
}
void loop() {
// If the switch attached to pin 2 is closed, press and hold the left mouse button
if (digitalRead(2) == HIGH) {
Mouse.press();
}
// If the switch attached to pin 3 is closed, release the left mouse button
if (digitalRead(3) == HIGH) {
Mouse.release();
}
}
When you use the Mouse.release()
command, the Arduino takes over your mouse! Make sure you have control before you use the command. A pushbutton to toggle the mouse control state is effective.