Gets the port of the remote UDP connection.
This function must be called after UDP.parsePacket().
UDP.remotePort();
None
#include <SPI.h>
#include <Ethernet.h>
#include <EthernetUdp.h>
// Enter a MAC address and IP address for your controller below.
// The IP address will be dependent on your local network:
byte mac[] = {
0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED };
IPAddress ip(192, 168, 1, 177);
unsigned int localPort = 8888; // local port to listen on
// An EthernetUDP instance to let us send and receive packets over UDP
EthernetUDP Udp;
char packetBuffer[UDP_TX_PACKET_MAX_SIZE]; //buffer to hold incoming packet,
void setup() {
// start the Ethernet and UDP:
Ethernet.begin(mac,ip);
Udp.begin(localPort);
}
void loop() {
int packetSize = Udp.parsePacket();
if(packetSize)
{
Serial.print("Received packet of size ");
Serial.println(packetSize);
Serial.print("From ");
IPAddress remote = Udp.remoteIP();
for (int i =0; i < 4; i++)
{
Serial.print(remote[i], DEC);
if (i < 3)
{
Serial.print(".");
}
}
Serial.print(", port ");
Serial.println(Udp.remotePort());
// read the packet into packetBuffer
Udp.read(packetBuffer,UDP_TX_PACKET_MAX_SIZE);
Serial.println("Contents:");
Serial.println(packetBuffer);
}
}