Description
Stops emulating the mouse connected to a computer. To start control, use Mouse.begin().
Syntax
Mouse.end()
Parameters
None
Returns
Nothing
Stops emulating the mouse connected to a computer. To start control, use Mouse.begin().
Mouse.end()
None
Nothing
#include <Mouse.h>
void setup() {
pinMode(2, INPUT);
//initiate the Mouse library
Mouse.begin();
}
void loop() {
//if the button is pressed, send a left mouse click
//then end the Mouse emulation
if (digitalRead(2) == HIGH) {
Mouse.click();
Mouse.end();
}
}
LANGUAGE Mouse.click()
LANGUAGE Mouse.move()
LANGUAGE Mouse.press()
LANGUAGE Mouse.release()
LANGUAGE Mouse.isPressed()